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From PanelForge 6 Documentation
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__NOTOC__
===PanelForge 6.0.2:===


* Minor Fixes & Tweaks.


===PanelForge 6.0.1:===


==PanelForge 1.2.2==
* NEW: Improve Canvas 'Fill' & 'Magic Selection' Tool Mode UI.
* NEW: More responsive analytics (particularly macOS).
* FIX: Issue when removing first Project Panel.
* FIX: Restore removed first Project Panel correctly.
* FIX: Restore removed last Project Panel correctly.
* FIX: Canvas 'Fill' Tool defaults to 'Paint Bucket' mode again.
* FIX: Update Canvas View correctly after Playback Stop.
* FIX: Canvas 'Free Transform' Tool correct uniform scale interaction.
* FIX: Canceling Canvas 'Free Transform' Tool updates view.
* FIX: Update Canvas View on 'Layer(s) Remove'.
* FIX: Issue when 'Quick Matte Fill' used on empty layer.


* Improve missing stage file reference question dialog window.
===PanelForge 6.0.0:===
* Add Force Regenerate Canvas Stage Layer functionality.
* Hide viewport contents when switching workspace.
* Update Welcome Window UI.
* Workspace toolbar tooltips.
* Export dialog windows have option to deactivate Panel Colour Tag overlay.
* MagicTransform stage tool add Icon and only use one undo state.
* Deactivate tool tips application preference setting.
* Canvas and Stage Tool Palette ToolTips.
* Panel Timeline palette shares Panel Thumbnail palette codebase.
* Export selected Panels Images/Movie/ProjectXML/FinalCutXML.
* MAC: Code Sign Application.
* MAC: Move to Qt 5.4.2.
* Fix: Canvas Magic Wand and Fill Bucket issue when sampling out of bounds.
* Fix: Project asks to save on close even when no changes are made.
* Fix: Undo/Redo Canvas brush tool does not trigger save required.
* Fix: Can not remove panel dialog/notes text in Panel Thumbnail palette.
* Fix: Panel Thumbnails palette panel grouping not add break if panels fills complete row.
* Fix: Switching Canvas brush and eraser tools mid stoke doesn't end tool operation correctly.
* Fix: Autosave can happen during tool mouse interaction.
* Fix: Export image compositing transparancy incorrect.
* Fix: Some canvas tool cursors are incorrectly retained when mouse outside canvas viewport.
* Fix: Rare possible issue with Stage data in Panel File becoming corrupted.
* Fix: Canvas Distort Transform Tool shows selection preview distorted correctly.
* Fix: Sticky navigation mode sometimes activates when using key camera navigation shortcuts.
* Fix: Canvas Transform apply dialog showing if no transform has been made.
* Fix: WINDOWS: Viewport updates when window is Un-Minimized.
* Fix: MAYA: PFE exporter can create some 'exploded' triangle verticies.
* Docs: Stage Tools Palette Draft.
* Docs: Canvas Layers Palette Draft.
* Docs: Installation Draft.
* Docs: Stage workspace Draft.
* Docs: Canvas workspace Draft.


==PanelForge 1.2.1==
'''Major New Features:'''


(PanelForge 1.2.0 skipped).
* ‘Canvas Thumbnailing’ Workspace.
* Canvas Tools ‘Edit Multiple Panels’.
* Improved ‘Canvas Fill’ Tools.
* Stage ‘USD’ 3D Geometry Files.


* Snapping to surface stage move 'Magic Transform' tool.
* Minor New Features, Fixes & Refinements.
* Assets palette remember tree items expanded.
* Internal Groundwork for Future Features.
* Show Canvas overlay in Stage workspace view.
* Default project dialog window
* Adjustable stage grid size.
* Floating palette window geometry restored after palette closed.
* Floating palette windows when first displayed use a default size/position.
* Can change the rotation and rotation order of stage perspective cameras.
* Changing a stage objects rotation order retains previous rotation.
* Stage material diffuse amount multiplier.
* Bloom and sensitivity stage drawing options.
* Show stage high quality drawing constituent passes menu settings.
* Stage material normal map scale amount.
* Show Extras menu in stage workspace toolbar.
* Importing pinkwafer scene dump retains object hierarchy.
* Stage outliner palette object visibility column indicator.
* Fix: Issue with world translate of stage object with parent translate offsets.
* Fix: Zoom tool can change zoom value outside valid bounds.
* Fix: Turning on graphics tablet sample buffer setting not working.
* Fix: UI update possible taking place mid canvas brush stokes.
* Fix: Panel File Preview could not be loaded issue.
* Fix: Possible issue when stage object is parented to a child.
* Fix: New unsaved panel is not automatically saved when renamed.
* Fix: Changing material texture now updates correctly when filename/library is changed.
* Fix: Light shadow map regen correctly on attribute change.
* Fix: Lights/Light attributes paste correctly.
* Fix: Possible issues changing light parameters and other shader macro.
* Fix: Decals not visible.
* Fix: WINDOWS: Some dialog and tool windows are always above when application looses focus.
 
==PanelForge 1.1.1==
 
* Thumbnail Palette Grouping.
* Canvas distort transform tool.
* Stage view pixel doubling (default on HiDPi screens).
* Decrement/Increment panel selected name(s).
* Set selected panel name(s) value with incremental panel numbering.
* Set selected panel episode/shot/scene name(s) value.
* Faster saving in some cases.
* Improve single panel renaming.
* Fast general panel renaming.
* Un/grouping stage object retains world space transform.
* Shift Enter to complete and tab to skip to next Panel text in Panel Thumbnails Palette.
* Stage navigation overlay context click to active/deactivate.
* Stage panel camera fit/home view functionality Undoable/Redoable.
* Stage camera transforms retain z rotations.
* Additional key operators to transform stage camera with single button mouse.
* Canvas cut/copy whole layer when no selection mask active.
* Drag & Drop image assets to panels in Panel Thumbnails and Timeline Palettes.
* MAC: Panel Thumbnail palette support HiDpi (Retina).
* Other minor improvements.
* Fix: Custom canvas cursor tool display offsets
* Fix: Stage doubling of mouse inputs.
* Fix: Minor issues from Windows crash reports
* Fix: WINDOWS: Closing Palettes asks to quit application
* Fix: WINDOWS: Issue with WinTab/WindowsAPI pointer input mode and Middle/Right mouse buttons
* Fix: MAC: Issue with Cocoa pointer input mode and Retina screen mode
* Fix: MAYA: PFE Export plugin can't deal with corrupted UV data
 
==PanelForge 1.1.0==
 
* Panel Thumbnails Palette.
* Find and Replace Panel Name Dialog Window.
* Panel Colour tagging.
* Wacom pen eraser switches to canvas eraser tool with paint tool.
* Can create new folders with asset browser in external asset libraries.
* Update the asset browser only when really required.
* MAC: Use sheet dialog windows with asset palettes input dialogs.
* MAC: Move to OSX 10.10 Yosemite, Xcode 6 development platform.
* Fix: Using canvas tool keyboard shortcuts do not change mouse cursor.
* Fix: Auto panel unloading sometimes stops current panel loading.
* Fix: Panels dragged to asset browser have assets set to absolute paths.
* Fix: Check stage assets of target not previous panel on panel view change.
* Fix: Issue duplicating stages with grouped geometry.
* Fix: Renaming asset in asset browser does not remove old named asset from list.
* Fix: Dragging a panel from asset browser to a single panel/empty project issue.
* Fix: WINDOWS: Improve scroll speed in palette scrollable areas.

Latest revision as of 15:19, 10 July 2025

PanelForge 6.0.2:

  • Minor Fixes & Tweaks.

PanelForge 6.0.1:

  • NEW: Improve Canvas 'Fill' & 'Magic Selection' Tool Mode UI.
  • NEW: More responsive analytics (particularly macOS).
  • FIX: Issue when removing first Project Panel.
  • FIX: Restore removed first Project Panel correctly.
  • FIX: Restore removed last Project Panel correctly.
  • FIX: Canvas 'Fill' Tool defaults to 'Paint Bucket' mode again.
  • FIX: Update Canvas View correctly after Playback Stop.
  • FIX: Canvas 'Free Transform' Tool correct uniform scale interaction.
  • FIX: Canceling Canvas 'Free Transform' Tool updates view.
  • FIX: Update Canvas View on 'Layer(s) Remove'.
  • FIX: Issue when 'Quick Matte Fill' used on empty layer.

PanelForge 6.0.0:

Major New Features:

  • ‘Canvas Thumbnailing’ Workspace.
  • Canvas Tools ‘Edit Multiple Panels’.
  • Improved ‘Canvas Fill’ Tools.
  • Stage ‘USD’ 3D Geometry Files.
  • Minor New Features, Fixes & Refinements.
  • Internal Groundwork for Future Features.